#
# Product defs for 64-bit IP30 kernel using a R10000 CPU (MP).
# 
# 
SYSTEM	= SVR4
GRAPHICS= GL4D3
CPUBOARD= IP30
COMPLEX = MP
ENDIAN=
GFXBOARD= ODYSSEY
SUBGR= KSIM
CPUARCH= R10000
CPUARCH_PRODDEFS=
KMODEOPT= -DFTEXTADDR=0x$(FTEXTADDR) \
	  -DHEART_INVALIDATE_WAR 
KMODEOPT+= -DUSE_ODYSSEY_GRAPHICS -DODSY_SIM_KERN

SUBPRODUCT=
COMPILATION_MODEL=64
IOC3_PIO_MODE=0
include $(RELEASEDEFS)

# Remember to clobber at stand/arcs if FTEXTADDR is changed
# 
# Fprom address to determine 3/2 segment RPROM
#	2 segement (2 * 64KB) = ffffffff9fc20100
#	3 segement (3 * 64KB) = ffffffff9fc30100
# 
FTEXTADDR=ffffffff9fc30100












