
						3Max GFPA Microcode Schedule

 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+
 | Name           | 5/1    |  5/8   |  5/15  |  5/22  |  5/29  |  6/5   |  6/12  |  6/19  |  6/26  |  7/3  |  7/10 | 7/17  |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+
 | Ko Yu          |                 |testing tools                               |  complex polygons (moving)              |
 |                |                 |                                            |                                  	   |
 +----------------+--------+--------+--------+--------+-----------------+--------+--------+--------+-------+-------+-------+
 |                |                 | Poly-lines      |                 | depth cued,     |        	                   |
 | David Yu       | Development sys | (Transformations|    clipper      |  smooth shaded  | pattern lines                  |
 |                | N10 Protocols   |  screen map)    |                 |  lines          | markers  	                   |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+
 |                | Developemnt System                |                          |                         |               |
 | Peter Valtin   | Stamp packets                     |  Development             | Convex Polygons         | polygon       |
 |                | N10 Packets                       |  system tools            |  (backface, shading)    | clipping      |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+
 |                | Development system                |                                   |                 	           |
 | Raphael Reich  | stamp packets                     | Development system tools          |  Polygon edges.                |
 |                | N10 packets                       |                                   |   solid/hollow/empty polygons  |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+
 | Danny Loh      |                                                                                | markers               | 
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+


 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Name           | 7/24   |  7/31  |  8/7   |  8/14  |  8/21  |  8/28  |  9/4   |  9/11  |  9/18  |  9/25 | 10/2  | 10/9  |  
 |                |        |SigGraph|        |        |        |        |        |        |        |       |       |       |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Ko Yu          |       linker             |    profiler     |              picking              |   util optimization   |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | David Yu       |  N10 protocol   |             triangle strips                |  Performance Analysis   | polyline optim|
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Peter Valtin   |  boot N10                                  | simulator       |  polygon optimization                   |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Raphael Reich  |  hollow polygons                  |  PEX polylines  |  PEX fill area  |  hollow poly. optimization     |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Danny Loh      |  markers                 |            test base system                | A.A. lines     | math lib optim|
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  


 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Name           | 10/16  |  10/23 |  10/30 |  11/6  |  11/13 |  11/20 |  11/27 |  12/4  |  12/11 | 12/18 | 12/25 |  1/1  |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Ko Yu          |        util lib optimization               |  PEX integration                  | picking optimization  |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | David Yu       |        polylines optimization              |  image xfer, PEX integration              | polylines opt.| 
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Peter Valtin   |        polygons optimization               |  SRAM queue, server/PEX integration       | polygon optim |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Raphael Reich  |        STIC interface optimization         |  cursor/vertical retrace                  |   testing     |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Danny Loh      |        math lib optimization      |  state DMA, data write back       |    strips optimization         |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  


 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Name           |  1/8   |   1/15 |   1/22 |   1/29 |  2/6   |  2/13  |  2/20  |  2/27  |  3/6   |  3/13 |  3/20 |  3/27 |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Ko Yu          |   picking optimization   |                                                                             |
 +----------------+--------+--------+--------+--------------------------+--------+--------+--------+-------+-------+-------+  
 | David Yu       |   polylines optimization |                                                                             |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Peter Valtin   |   polygons optimization  |                                                                             |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Raphael Reich  |   testing                |                                                                             |
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  
 | Danny Loh      |   strips optmization     |                                                                             |  
 +----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-------+-------+-------+  

 7/26	3d module available for Peter
 8/23   4 3d modules available for all ucoders
 10/23  3max available for all ucoders
 11/20 	real hardware available
